Texture Artists: Know Your Assets
Thursday, January 31st, 2008Author of this post: Adam Capone | About Notes on Game Dev Authors »
What is a game texture artist? The most basic answer to that is to say a texture artist’s job working for a game developer is to bring meshes created in 3D to life. The roles of a texture artist has expanded quite a bit in recent years since back in the early days of 3D graphics (Sony PlayStation 1 and Nintendo 64) texture artists were only really required to paint colours onto one single map which would wrap around a very simple 3Dmesh. The difference now is that meshes are far more complicated and require various other maps which in some cases require different tools from one another. I will provide a breakdown of how I generally work with regards to current technology.












