More 3D in GarageGames’ Torque X 2.0


Author of this post: Beth A. Dillon | About Notes on Game Dev Authors »>

torquex.jpgHey, good news for anyone who wants more 3D support out of Torque X 2.0. For those of you who are out of the loop on game engine goodness, Microsoft’s (essentially free) XNA game engine also has a compatible engine from popular independent games developer and distributor GarageGames–Torque X. Torque X allows developers a chance to deploy and test their game on retail Xbox 360 units through Microsoft Creator’s Club.


However, the 2007 release was largely 2D based. As of the most recent release, Torque X now provides chunked LOD terrain with clip map texturing, DTS Mesh Support, XNA Model Support, a custom material system, post processing, a 3D particle system, rigid body physics and collision, and built in components. The engine also supports the 2D drag and drop game creation features of Torque Game Builder.

For more, check out the latest from GarageGames.

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